‘Tomb Raider Remastered’ New Update – Bugs and Graphical Glitches Fixed and Faster Frame Rate Added

Tomb Raider 1-3 Remastered

Aha! As Lara would say when discovering something new! 

Tomb Raider 1-3 Remastered has just been updated with a bunch of bugs and graphical glitches fixed across all three titles. 

Aspyr has revealed the following patch notes:


All Games:

  • Added missing HD textures
  • Updated textures under ladders to no longer be impacted by camera movement
  • Updated lighting in certain dimly lit areas
  • Resolved textures that would occasionally disappear depending on camera positioning
  • Reworked pickup items in dimly lit locations to be more visible

Tomb Raider I:

  • Fixed image sizes so paintings were no longer cropped in Lara’s Home
  • Resolved partial missing door in the Egypt level
  • Updated textures on key pickups to be more visible
  • Updated lava textures to not be transparent when viewed at certain angles

Tomb Raider II:

  • Resolved a crash that would occur in the Home Sweet Home level
  • Updated hitbox for spiders in the The Great Wall level
  • Updated misplaced secrets in Golden Mask levels
  • Snowmobile no longer rides backwards when firing in Modern Controls
  • Updated door handles to include proper textures in Diving Area level
  • Updated HD molten gold texture in the Kingdom level
  • Updated snow camouflage in HD mode in The Cold War level

Tomb Raider III:

  • Updated quicksand textures in HD mode
  • Waterfall no longer disappears when switching the levels in the control room of Nevada Desert
  • Gem is now visible in the Furnace of the Gods level
  • Secret level All Hallows now triggers properly
  • Skybox details are now visible in HD mode at beginning of Shakespeare Cliff

We’re particularly glad the lighting has been updated as the darkness of some areas was one of our biggest gripes in our Tomb Raider 1-3 Remastered Review

Players will also be pleased to know that pickup items are now more visible. Previously, essential quest items, such as door keys, were difficult to see, causing players to miss them entirely when traversing certain levels. With this new update, there will now be less need to backtrack to search for keys and other important items like medipacks and ammo.

These new fixes aren’t the only improvements made to the games. They can now be played at a blistering 120 frames per second for those who have televisions that can take advantage of a rapid refresh rate. This doesn’t mean Lara will run any faster when trying to escape from T-Rex’s and other assorted foes but the games will play a lot smoother!

For more on these remastered games, check out our Tomb Raider walkthroughs and our guide on how to make the Tomb Raider games easier to play.

For everything else Tomb-Raider related, click here! 


Are there any other fixes you would like to see? Let us know in the comments below. 

 

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