Star Wars: Outlaws Guide “Breakout” Walkthrough

Star Wars: Outlaws: Breakout

Mission List (Tap to jump down the page!)

Infiltrate the weapons factory

Find Ank

Reach the locker room

Help Ank escape

 

Head to the Domak Refectory in Kijimi. Go down the stairs to the cantina, past the bartender, head up the stairs at the back and you’ll find Qi’ra.

After the cutscene, you’ll gain 1x Quest Item: Weapons Factory Access Card. You’ll now need to head over to weapons factory, which you’ll find marked on the map here:

Head through the gates, past the guards, and take the speeder along the road. Squeeze through the gap in the rubble to the right and you’ll make it inside the factory

 

Infiltrate the weapons factory

From your starting position, circle around to the left and at the back of the room, use the ledges to climb up and around. On the other side, keep moving west.

There are some guards here patrolling but you should be able to take them out without too much fuss. At the back of the room you’ll find an orange door. Use your Keycard to enter (pictured below).

Find Ank

Now that we’ve infiltrated the factory, head up the metal grates, around to the right and through the fan blades.

Drop down and open the chest for some loot before continuing over to the next vent. There’s a little chest at the back of this section too holding 330x Credits so be sure to grab that

After heading through the vents, kill the guard in this room and you’ll find Ank outside the room, through the window to the right.

In order to reach her, climb up the walls and around the room.

When you reach the two fan blades, use Nix to hop across the room and shut off the console. This will shut down the fan blades and allow you safe passage. Jump back down to the center of the room and head through the gap, then down into the basement.

Reach the locker room

From Ank’s location, head south through the orange door. To bypass the two guards, simple walk over to the vents on the left and enter to shortcut to the back of the room.

Take out the two guards, then head round to the green door, situated north west. Use your Dataspike to enter. Alternatively, just blast your way through the soldiers.

Retrieve Ank’s belongings

Through the door, head into the locker room and take out the guard there. On the windowsill, you’ll find Ank’s Lucky Charm.

Now, follow Ank by heading through the green door just next to all those lockers.

Help Ank escape

Follow the linear route along until you drop down onto metal scaffolding. Use your blaster to shoot the generator (pictured below) and hop onto the crate to be carried across the factory.

As you make your way through this next section, Ank will need help disabling the energy barrier, so lets go ahead and do that now.

Keep moving south west through the facility, and after defeating all the enemies in a large arena, you’ll find a section on the other side of a walkway with some rocks (pictures below).

Use your newly acquired explosive shot to get rid of the rock, then shoot the generator behind the rocks. Next, use Nix to open the vents on the right side of this walkway. Shoot the generator inside there too and it’ll disable the energy barrier.

Now, head north until you come to a long walkway. At the end is an elevator, so stand on it and it’ll automatically take you up. It’ll stop midway through until you destroy some guards but there are a couple of explosive barrels in the distance so hit those to make your life easier.

As you move along this section ,you’ll have a fair number of guards to shot but if you remain crouched and move alongside Ank’s carriage, you can avoid most of the blaster fire. However, you do need to kill all the enemies before moving into the next sections so to secure the area.

Eventually the area will be secured. Return to Ank outside the door and interact with him to pass over the Lucky Charm.

Leave the weapons factory

With Ank gone, now’s the time to leave. However, take your time here to loot resources and open any chests you may have missed in the ensuing fight.

When you’re ready, leave the factory and the mission will be compete. However, it’ll jump right into the next mission too. Our time with Ank isn’t finished just yet.

<< Safecracker

The Hive >>

You can check out our full walkthrough and game guide here!

Leave a comment