Black Myth: Wukong is the latest action RPG to take the world by storm, complete with some excellent boss fights and some tight gameplay. These bosses can be challenging and really test your skills to the max. Fret not though, our boss guides can help you get through even the toughest challenges that Wukong throws at you.
Where is the Whiteclad Noble fight?
Whiteclad Noble is a compulsory boss, found in the Bamboo Grove area, just past the Shen Monkey and standing guard outside a watery temple.
You can Fast Travel there from the Shrine and following the path all the way through to the end. Once you’ve arrived, approach the foe, and lets jump right into it.
Here’s our strategy for defeating Whiteclad Noble:
Whiteclad Noble |
||
Phase 1Out of all the fights we’ve faced up until this point, Whiteclad Noble is the one that’s going to test your resolve the most. Right off the bat, this is a two-phase fight, and the key goal here is to take as little damage in Phase 1 as you can, because Phase 2, although similar, ups the aggression and speed of attacks. Straight away, don’t sprint toward the Noble. Save your stamina! Stand still and wait for him to attack you. Every fight begins in the same way, with Noble rushing at you and leaping in the air for a jumping strike. Dodge roll through when he lands and Immobilize immediately. Move in for a Light Combo strike. This is a long fight, and a quick combo in this early is a good way of getting a headstart on proceedings. After this, Noble will use a variety of different moves that you’ll need to memorize. He favours a four and five-strike combo, with swinging swipes that can do big damage if they hit. The movements for each have the same length of time between strikes so you should be able to time your dodges. He also has a wind-up swinging strike, where he’ll crouch and then launch his staff across in a 360 degree arc. At a distance, Noble will use a couple of watery strikes, including a three-cut strike that will launch vertical projectiles in your direction. There’s also another variation that will see vertical shockwaves (usually about five or six) sent in your location. Finally, if you’re very far away, Noble will use a watery shockwave in a big arc around himself to try and hit you, and then use a devastating spinning strike, where he’ll spin on his pole and then hit. Even if you’re quite far back, he’ll bridge the gap in distance very quickly using this, so watch out. Each of these attacks have their own weakness, and its a good idea to get up close and personal as quickly as possible. If you have Red Tides, use this early on too because Noble speeds up his strikes and ferocity when down to around 25% health. This way, if you use it early enough, you may be able to get enough strikes in to inflict Burn, which will do extra damage over time. The best times to hit are after the combos, and if you can time your dodges through them, then you’ll be able to get a good Light Combo in, with the final strike breaking any combo that Noble may be in the middle of. Eventually you’ll manage to get the timing down, but it may take a few goes to really get right. Keep at it and you should get him down. Phase 2After depleting his health, Whiteclad Noble will be back, in his monstrous “final form”. The attack patterns here are very similar to the first, but Noble’s longer body makes him unpredictable. He’ll move around the arena a lot more, even diving underwater and popping up. His circular arc move is deadlier too, as he’ll use his spear under the water to confuse you. Immobilize as soon as you can and move in for a full Light Combo strike. If Red Tides is available, use this as well, although do be aware that Noble’s aggression is upped in this phase so it’s unlikely you’ll get as many hits in. The only new attacks to watch out for are a boomerang move, where he’ll throw his spear forward at you and then pull it back, and a couple of big lunges that usually come if you’re quite far away from Noble. Be sure to stay nice and close to this guy and Dodge-roll through the attacks. At a distance, Noble is unpredictable and it’s hard to gauge exactly when he’s going to lunge at you, catching you off-guard. Do be sure to use your Relic Summon too, as Baw-Li-Guhh-Lang can be handy, swiping across the arena with four hits from his tongue. Similarly, Guangmou’s poison snakes is quite useful in Phase 2 but given the speed that he moves around, the effectiveness of this is debatable. This will be a tough fight so be sure to take some breaks if you’re dying a lot. That muscle memory will eventually kick in so try to save as much HP as possible for the second phase, and be sure to stay close to Noble for much of this fight, dodge-rolling toward, rather than away, from this tough boss. Eventually, he’ll go down. |
Final Tips
Noble likes to move around a lot and disorientate with his attacks, so be mindful of this. He is a difficult foe to beat, especially with his Two Phases so be prepared to grind this one out! However, it does have obvious weaknesses you can exploit, especially using the above tips.
When you defeat Whiteclad Noble, you’ll gain 1049 x Experience Points, 1x Jade Fang, 701 x Will and 1 x Stone Spirit. And just like that, the fight will be done!
Beating Whiteclad Noble is no mean feat and hopefully the guide above should make your life a little easier. Have you beaten this boss? Got some tips that we’ve missed off from this guide that we should include? Let us know in the comments below!